⚙️ SETTINGS
COMPOSITION CONTROL
PRESET + PALETTE
PRESET LOAD
NONE
NONE
SAVE PRESET
PALETTE
AUTO (SEED)
AUTO (SEED)
NEW SEED
RELOAD
FIELD + PAN
TARGET FPS
30 FPS
60 FPS
DRIFT MODE
Static
Minimal Drift
Synchronized Grid
Swarm Behavior
Gentle Drift
Chaotic
TREND BIAS
Random
Upward
Downward
Flatline
SIGNAL DENSITY
Low
Medium
High
PAN MODE
PAN VECTOR
Right
Left
Down
Up
Down Right
Down Left
Up Right
Up Left
PAN SPEED
0.40
GRID TOPOLOGY
Uniform
Weighted
Mosaic
Masonry
Striped
Tiered
Staggered
OVERRIDE BG
BG COLOR
WINDOWS + TYPES
GRID LOCK
WINDOW LOCK
GRID ORIGIN
DATA TYPES
DATA OFF
DATA ON
RESET GRID
CAPTURE FRAME
FRONTLINE + TERRITORY
CAPTURE RATE
NOISE BASE
DOMINANCE SMOOTH
FRONTLINE DRIFT
CYCLE LENGTH
HUD
FRONTLINE
TERRITORY GRID
TERRITORY MODE
Lattice
Mondrian
Defrag
FUNCTION CURVES
ADVANCE PHASE
-
OVERFIT PHASE
-
FRACTURE PHASE
-
RESURGENCE PHASE
-
TOTAL CYCLE
-
SIGNAL EFFECTS
CORE
Melt
Glitch
RGB Split
Screen Tear
Pixelation
Pixel Sort
Chromatic
Bloom
Corruption
ANOMALY
Wave Distortion
Radial Wave
Kaleidoscope
Mosaic
VHS Tracking
Interlacing
Color Quantization
Barrel Distortion
Posterize
Mirror
ALL EFFECTS ON
ALL EFFECTS OFF
CORE ONLY
ANOMALY ONLY
SYSTEM READOUT
FPS
60
PHASE
ADVANCE
DOMINANCE
0
DEGRADATION
0%
WINDOWS
0
GRID WINDOWS
0
GRID LAYOUT
-
PARTICLES
0
FORM POWER
-
FUNCTION POWER
-
SAVE PRESET
PRESET NAME
SAVE
CANCEL